Lesson Plan
150-180 Minutes (3-4 class sessions)

Video Game Design

  • Computer Science
  • English Language Arts
  • STEM
  • Technology

Overview

This 4-day lesson plan introduces students to the fundamental principles of game design through a series of fun and interactive sessions. Students will learn the history of video games and the value that these games bring to our society. They will then learn how logic and reason are used to create enriching and fun games through a host of exciting activities. The lesson culminates with a team-based project module, where students will have a hands-on opportunity to storyboard and practice building their own game.

21st CENTURY SKILLS
Collaboration
Creativity
Critical Thinking

DESIGN PRINCIPLES
Defining the Problem
Designing Solutions
Creating or Prototyping
Refining or Improving
Communicating Results

Objectives

  • Identify the basic elements of video games and how games have evolved over time 
  • Understand the value of video games – what they add to society and how gaming forms a vital part of our economy 
  • Comprehend how algorithms use logical expressions, like if-then statements and loops, to build games 
  • Map out a game by creating concepts and implement those concepts using code 

Suggested Time

150-180 Minutes (3-4 class sessions)